Universal Unlocks Update!


🛠️ Devlog: Major Save System & Card Logic Overhaul

Version 1.6.0 – May 2025

  • Refactored card dealing logic: More robust handling when the media pool is smaller than the required number of cards. Prevents duplicates and missing cards.
  • Balanced deck generation: Decks prioritize already-unlocked items while introducing new content within controlled limits to prevent overload or repetition.
  • Deck fill fallback: If required cards exceed available media, the system now gracefully completes the deck without crashes or redundancy.
  • Universal unlock system: All games now share one master unlock list. Unlock it once—it's yours across all releases.
  • Save migration: Old per-game PlayerPrefs are automatically converted to the new global unlock format on first launch, keeping all your earned progress intact.
  • Centralized unlock checks: Any card, image, or video unlocked is now universally recognized by all relevant systems and menus across all connected titles.
  • Full system integration: Gallery mode, deck spawner, and match validation all use the new universal unlock framework, removing inconsistencies.
  • Legacy save consolidation: Isolated unlocks from prior builds are now merged into a single future-proofed system.
  • Seamless upgrade path: Players updating from older builds get their unlocks automatically detected and transferred—no manual steps required.
  • Future-ready: Backend unlock architecture built to support future DLC, game modes, and cross-title unlock continuity without breaking compatibility.

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